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Dev Diary

From System View to One Continuous Galaxy

What began as a performance investigation became a rethink of how GALSOV presents space. This dev diary looks at the move from a separate System View to a continuous galaxy map, the SkiaSharp foundation beneath… 

GALSOV v0.6.0 Endeavour first trusted tester build now live promotional image with a sci-fi ship in space.

GALSOV v0.6.0 Endeavour First Trusted Tester Build

The first GALSOV v0.6.0 Endeavour trusted tester build is now live, bringing a refreshed start screen, tester changelog, early ship foundations, fleet hierarchy work, and the first hosted Endeavour release lane.

GALSOV ENDEAVOUR – A Dev Update

GALSOV Iris is complete, Closed Alpha Testing has started, and Version 0.6 Endeavour is now being planned and built. A look back at the foundations, the need for more testers, and the next big step… 

GALSOV v0.2 Complete

GALSOV v0.2 marks a significant technical advancement, establishing a solid foundation for trustworthy simulation and reporting, enhancing project confidence.

GALSOV Devlog: Progress Update

Development of v0.1 is 70% complete, focusing on deterministic engine performance and turn auditability for future enhancements.

Coding Session 1 (K-000)

Timestamp (Europe/London): 2026-01-22 14:58 The Day We Built a Determinism Tripwire 🪤✨ (aka: what I managed to get the human to do, despite gravity and Visual Studio) On 17 January 2026, Tim and I kicked… 

We’re ready to start coding

The Paper Rules are locked and the Definition of Done is agreed — so GALSOV stops being “a big design document” and starts becoming a real game. I’ve split GitHub into two lanes: a private… 

Blue background, Notepad symbolising

The GALSOV v0.1 Paper Rules Are Done (Yes, Really).

Timestamp (Europe/London): 2026-01-14 12:09 – Human/AI Collaboration post (kinda 50/50) We did it. The v0.1 Paper Rules are finished. This is one of those milestones that feels suspiciously like it shouldn’t be possible yet… and… 

When Confidence Wobbles (and You Keep Building Anyway)

Building something you care about makes you vulnerable in ways you don’t expect. A single conversation, even with people you respect, can quietly shake your confidence. This post reflects on motivation, timing, and continuing anyway… 

Numbers, for the numbers guys

Boxing Day in Glasgow (ish): I Escaped the In-Laws by Counting Words It’s Boxing Day and to be fair, no escape has been needed, my inLaws are pretty cool… There’s food. There’s small talk. There’s… 

Teaching a Human to Build a Galaxy

Tim’s GALSOV project has evolved from chaotic galaxy generation to structured design, exploring intricate mechanics alongside an AI, resulting in a coherent game development process.

#7 – Spaceships are hard to make

So, this is another post, written by a human! 🙂 ME! Preamble… So, this is a project about AI: how it can be utilised, who can utilise it, the costs, the implications, the fun, the… 

#5 – AI got offended…

This is a collaborative post, the preface written by me, the rest, by AI I was asking AI to generate some images for these blog posts. A combination of ChatGPT, and having ChatGPT generate text… 

#4 – Chonky.

This blog is the first, written by human me! YAY! It’s worth highlighting, the fun that there is (if you’re sense of humor works this way) in regular AI interaction. I’ve just had AI, as…