The Experiment
Human-led. AI-assisted. Built in public.
GALSOV is not “AI makes a game.”
It is a human-led project where AI is used as a tool: to explain, challenge, organise, draft, code-assist, troubleshoot, and document the messy reality of learning while building.
AI Helps With
Useful assistance
AI is a tool in the workshop, not the project owner.
AI helps me move faster, understand more, and organise work that would otherwise be overwhelming. It can suggest, explain, challenge, and draft — but it does not get final say.
- Explaining unfamiliar code and design ideas in plain English.
- Drafting page copy, rules notes, issue text, and test plans.
- Suggesting implementation options and risks.
- Helping turn messy thoughts into structured plans.
- Spotting likely gaps, contradictions, and assumptions.
- Helping troubleshoot bugs, build errors, and confusing behaviour.
- Creating first-pass code that still has to be understood, tested, and approved.
AI Does Not
Human judgement stays in charge
There is no magic “make game” button here.
AI can be useful, but it can also be wrong, overconfident, vague, or too eager to please. That is why GALSOV treats AI output as something to inspect, not something to blindly trust.
- AI does not own the idea.
- AI does not make final design decisions.
- AI does not replace testing.
- AI does not get trusted because it sounds confident.
- AI does not get to hide rules inside unexplained code.
- AI does not decide what GALSOV is meant to be.
- AI does not turn a rough build into a finished game by wishing hard enough.
Working Rules
The experiment has rules
Not perfect rules. Practical ones.
These rules exist to keep the project understandable, testable, and honest. They are there because “AI helped me build it” is only interesting if the result can still be explained, checked, and improved.
Why It Matters
This is not separate from the game
The method shapes the result.
GALSOV is a strategy game about rules, consequences, information, and cause-and-effect. That means the way it is built matters too.
If a rule exists, it should be understandable. If a system changes the galaxy, it should be visible. If something breaks, it should be possible to reproduce. If AI suggests something that does not fit, it should be challenged instead of accepted because it sounded clever.
The Public Record
Build in public means showing the work
Progress, mistakes, fixes, and course corrections all count.
The devlog is not only for announcements. It is where the project records useful progress, awkward problems, design shifts, dead ends, and small wins.
That matters because the experiment is not just whether GALSOV can be built. It is whether the process can stay understandable while the game grows.
Follow the Evidence
Want to see how it is going?
Follow the build, inspect the roadmap, or learn what kind of game GALSOV is becoming.